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- on REMOVESPRITE
- set the locH of sprite 30 to -50
- set the locV of sprite 30 to -50
- set the locH of sprite 9 to -50
- set the locV of sprite 9 to -50
- set the locH of sprite 10 to -50
- set the locV of sprite 10 to -50
- set the locH of sprite 29 to -50
- set the locV of sprite 29 to -50
- updateStage()
- end
-